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AI Insights · Timothy · October 2025

Top 5 Third Person Games Performance on Unified Platform in Ireland, Q3 2025

Explore the performance trends of the top third-person games in Ireland during Q3 2025, including insights on downloads, revenue, and active users from Sensor Tower.

Top 5 Third Person Games Performance on Unified Platform in Ireland, Q3 2025

In the third quarter of 2025, the performance of top third-person games on the unified platform in Ireland showcased intriguing trends in downloads, revenue, and active user engagement. Here's a detailed look at how each game fared based on data from Sensor Tower.

Last War:Survival by FUNFLY PTE. LTD. saw its weekly revenue fluctuate, peaking at around $41.8K in early July and settling around $26.1K by the end of September. Downloads steadily increased, starting from 704 in late June and reaching nearly 2K by the end of the quarter. Active users remained robust, rising from 14.2K to about 16.6K.

PUBG MOBILE from Tencent Mobile International Limited experienced a gradual revenue decline from $20.8K in mid-July to approximately $13.6K by late September. Downloads were stable, hovering around 400-500 weekly. Active users saw a peak of 1.6K in early August before stabilizing around 1.4K by the quarter's end.

Genshin Impact by COGNOSPHERE PTE. LTD. showed significant revenue spikes, notably reaching $10.7K in early September. Downloads remained modest, peaking at 305 in early September. Active user numbers were strong, peaking at over 10.8K in the same period.

DRAGON BALL Z DOKKAN BATTLE from Bandai Namco Entertainment Inc. saw a notable revenue increase to $8.8K in early July, with fluctuations throughout the quarter, ending at $1.1K. Downloads were low, never surpassing 71 weekly. Active users began at 1.5K, declining to around 1.1K by late September.

DRAGON BALL LEGENDS also from Bandai Namco Entertainment Inc., experienced a revenue peak of $9.7K in early July, tapering off to $1.7K by the end of September. Downloads remained steady, averaging around 100-150 weekly. Active users showed a slight decline, closing the quarter at about 1.8K.

These insights highlight the dynamic nature of the third-person gaming landscape in Ireland during Q3 2025. For further details and in-depth analysis, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2025